I’d love to see this particular bit improved in a remake to keep Sonic’s sense of momentum even when he passes into an entirely new time zone, but we can’t have everything now, can we?įrom a development perspective, the time travel gimmick is smart. That would have been really special, but I guess the slow loading times of the early CD format couldn’t quite handle that and you have to wait a few seconds while watching a little animation of Sonic flying through the timestream, without even a phonebox to protect him. I wish I could say it was an instant transition. Each stage has three versions, a past, present and future version that Sonic can access by passing appropriately labeled signposts and then running fast enough and long enough that he breaks through the time barrier to emerge in the alternative stage. While Sonic CD might feel like a backwards step from Sonic 2 in these respects, it feels like a giant loop forwards in others, most notably in its time travel theme. It’s almost as if the team in Japan heard about this new innovation their counterparts in the US were developing, but weren’t allowed to see it, so had to just guess how it would work. Nevertheless, this is a solo mission for Sonic, which makes the game feel distinctly closer in spirit to the original Sonic The Hedgehog than any of its sequels.įurthermore, there’s the spin dash, which is animated completely differently to the one in Sonic 2 and doesn’t feel quite as slick or responsive to use. In fact, there’s no attempt to give Sonic a partner character at all, although the cast is expanded with some neat in-level story scenes featuring new characters Amy Rose and Metal Sonic. Tails is nowhere to be seen, for example. This team not only took advantage of the CD medium to introduce new ideas, they also took the design and story in a different direction, branching off from the original game to make Sonic CD feel like an alternative sequel to the substantially more popular Sonic 2. While Yuji Naka worked on Sonic 2 over in the US with the Sega Technical Institute, an entirely separate team was back at HQ in Japan making a totally different Sonic game for Mega CD. Sonic CD seems to be made with a different philosophy, its designers taking the “CD” part of the title to heart and really taking inspiration from the new technology. I don’t think I even understood what an RPG was until Final Fantasy VII. I’d later learn that in the USA and Japan the Mega CD and PC Engine CD were graced with these huge RPGs with vast worlds and early examples of voice acting, but such luxuries rarely crossed our line of sight here in the UK. Maybe you’d get an enhanced soundtrack if you were really lucky, or grainy FMV games that were an acquired taste at best. The former was littered with ports of regular Amiga games that were rarely any different to the floppy disk versions, and Mega CD games tended to be similar variations on existing Mega Drive carts. ↑ ĐeäTh on Twitter: “(This also fixes the issue present in #SonicOrigins found the original tweet as a quote tweet.The first CD console I owned was the Amiga CD32, while a mate had a Mega CD.Frame times were better when these settings were applied with SK. Tested with Special K disabled and Special K enabled and observing frame rates with both. Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround. Tested by inputting a direction on my keyboard and pressing the jump button on my DualShock 4 controller at the same time. Tested by playing the game at 3840x2160 resolution. ↑ Sonic Origins - Official Trailer, "4k and 60FPS on PC, Xbox and PlayStation only.".Tested by playing the game at 2560x1080 resolution. ↑ Sonic Origins on Steam - last accessed on " Incorporates 3rd-party DRM: Denuvo Anti-tamper".↑ Christian Whitehead on Twitter: "Alright, looks like I can finally come clean and say that RSDK(v5U) is putting in work on Origins" - last accessed on.The menus are in HE2 and the collection is using Retro Engine." ↑ Sajid on Twitter - last accessed on " Since Sonic Origins is out in certain parts of the world, there have been some fun discoveries.It appears the game uses a mixture of Hedgehog Engine and Retro Engine.
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